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  1. Jishwaah
    Latest Entry

    By Jishwaah,

    6 years ago today, TFDi Design became an official registered company. Throughout this long period, the company has grown to where it is today, and from the administration team here, @turbofandude and I, we would like to thank everyone who has worked at TFDi Design, both past and present, for their motivation and abilities that helped grow the company.

    One of our community members, @TheBoeing747, has been working with Collin and I over the past few weeks to help work on a celebratory house livery for the TFDi Design 717, and has also written a few words and asked our current staff members some questions about their time at TFDi Design.

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    After passing 6 years at TFDi Design, I sought out to ask the staff their opinions on their experience at TFDi Design, and what I received was an overwhelming amount of positive feedback. Here are some of the responses below.

    Question 1: How do you like the team dynamic? Do you enjoy being a part of TFDi Design and working on various projects?

    Fabio A: They are stupid talented, like ridiculously talented and I couldn't imagine working with any other team right now. We have a really good dynamic. I'd like to think that they know that and I get a lot of positive feedback for my work.

    Ozzy H: I enjoy being surrounded by people who, for one, know what they're doing, and also have a passionate enthusiasm for what they do. This is definitely a big part of the team's structure, and it creates an environment where innovation can flourish. The amount of talent this team has acquired over the years is unbelievable.

    Henry CI absolutely enjoy working at TFDi Design, without a doubt. The culture and way of doing things is just incredible, and there is really no other company like this.

     

    Question 2: Q: Do you feel that TFDi Design is a good job to take to build experience and grow your talent? Can you elaborate what type of work is completed at TFDi Design?

    Fabio A: This is the dream job. I have my day job, as mentioned, but I wouldn't trade TFDi Design for any other company.

    Ozzy H: As a 3D modeler, I am always up for a new challenge to exercise my brain and continue refining my skills. This MD-11 project has been one of those satisfying challenges, and just about every technique I've ever learned has been implemented at least once. Everyone at TFDi Design has a high standard for quality, so the opportunities to apply all these nuggets of knowledge are virtually endless.

    Henry C: For sure. This is where all of the experience gets built and put to good use. We always look for the best way to solve a problem and like what I am currently working on -- this kind of stuff builds on the knowledge and background of both a pilot and a programmer; this allows us to make sure we are creating the latest and greatest -- ground-breaking stuff that no other company has done before.

     

    Question 3: Is software development your main line of work, or do you have an alternative career?

    Fabio A: It's a passion at the moment, while I wish it could be my full time job, it can't be right now. My dream has always been Google :P 

    Ozzy H: Developing flight simulator content was actually just a hobby of mine until I gained the necessary skills and experience to venture into the commercial landscape. For a living, I am a full-time mechanical engineer in the field of heavy equipment design for mining applications. It's what I went to school for, and I do enjoy being a part of a machine design team as well as getting my hands dirty every once in a while. I've always had a creative side though, and while it occasionally shows itself in the engineering profession, doing artwork for flight simulator serves as more of a creative outlet for me. Personally, I enjoy the balance that I get by doing both.

    Henry C: This is the dream job. I have my day job, as mentioned, but I wouldn't trade TFDi Design for any other company. 

    Without further ado, @TheBoeing747 has also painted us the 6th Anniversary livery for the TFDi Design 717 which we hope to see flying in the virtual skies soon! Please make sure you submit your photos on our Discord, or in this forum post:

    To get your hands on the Official livery, you can download it from here:

    Once again, thank you for your continued support, and we look forward to bringing the MD-11 to market!

  2. Jishwaah
    Latest Entry

    By Jishwaah,

    First of all, I would like to say thank you to every person who has submitted content for the MD-11. We have been inundated with key materials that will contribute directly to the development of the aircraft.Everything is greatly appreciated. If you do have any more manuals, diagrams, photographs, or information please continue to send them in right here.

    A big shoutout to @ozzman1997 for his continued hard work on the exterior model. The control surfaces are now all exported from the model and our flight dynamics programmer will soon begin his work from the amazing material that has been submitted by the community to ensure the MD-11 flies like the real deal!

    For our livery painters who wish to work on new liveries for the MD-11, Ozzy has also confirmed that the windows can be configured via the alpha channel, simply by manipulating the alpha channel of the albedo map. If you are interested in learning more, this forum post is great to read: 

    On the backend, further development is still ongoing for non-visual requirements and we can’t show these at the moment. Once this is further down the road, we intend to explain this in a little more detail for you to read through when we have more to discuss. Another big item is that we managed to get the aircraft systems working ahead of the models and textures. 

    l9hSHNi9d9SYb-tYWGNbhRUfFcTjpXI4xAXiSaaSYuz7DcRvWVBETs0z6d8Ly0oNt_M6FKjMz5y9sE88tLOKDbAMvqd9o55PGoXV9Dcp512CqSGoGLffvfxPzx2tFaLDxoNT_OmS

    With recent work from Collin, the FMC is now being worked on and the image above shows an FMC added to some user submitted images. It is important to remember that this is a work in progress, using user submitted files that allow us to make this look correct in place. This is not representative of the final product!

    Although the above image only shows a small amount of functionality, the system driving it is important. We are using a system that lets us write and debug code better and easier and eliminates a lot of the bottlenecks we usually encounter. This will become a testbed for our systems code and allow us to develop and test the aircraft while Ozzy is creating the visual elements.

    A short note from @RogueShadow, one of the MD-11 Developers:

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    One problem that we’ve always had with developing for a simulator is how we reload the aircraft to see our new changes in the code. Basically, the process to reload an aircraft in FSX/P3D is to switch to another aircraft so our code isn’t in use, we compile our code to a .DLL, copy that to the Panels folder, and then switch back into that aircraft (and in FSX, click through the dialog asking if we want to run the external DLL every time!) Doing this upwards of 50 times in a day slowly becomes painstaking and causes headaches! In a previous blog post on our website, we highlighted how we used our in-house tool, D2D Studio, to reduce the amount of times we have to reload the aircraft. This time, we managed to get the entire aircraft systems and gauge rendering to run outside of the simulator, completely independent of FSX/P3D. This allows us to edit and code our systems on the fly without even having to touch any simulators, vastly improving the time spent developing the product. This system will let us get the MD-11 to you  much sooner!

    That being said, the development of the TFDi Design MD-11 is now firmly underway and a lot of progress is being made every day. Our team is spending a lot of time to get this project into your hands and in the virtual skies of the world.

     

    To Summarise

    The aircraft has a lot of work being done but we are still unable to provide a release date, or even an estimate. We hope that regular development updates that we release will allow you to see what is being done on the aircraft. Understandably, these will slow down as in depth code writing begins to pick up, as we would be unable to share that! That being said, we hope to supplement these updates with developer streams on Twitch so you can see the work that is being done when it gets to the finer details!

    Thank you, and have a great week!

    - Josh