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  1.  Good afternoon folks!

    I hope that you have all been doing well and looking forward to your weekend! It has been a while since our last update, but we wanted to update you on our development progress before the week is out!

    Passenger and Crew Experience
    If you haven’t kept up to date with our beta testing, PACX has some awesome new features that are available for testers in our Discord server in the #pacx-testers channel. Let’s summarise the new features!

    MSFS 2020 Compatibility
    Testing has recently been completed in which the all-new PACX HUD and PACXBridge were made compatible with MSFS 2020. We are pleased to report that all tests were hugely successful and the opt-in community testing helped us polish it up.

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    Cabin Layouts and Passenger Simulations
    One of the more-requested features of PACX in recent months was the ability to view passengers as they walk through the cabin of the aircraft within the application. If they are boarding and trying to find their seat, or even going to the toilet, you will see the passenger “dot” moving around in real-time! 

    These cabin layouts are also not static and have been designed to make them customisable! This allows you, as a user, to create your own cabin layout at any time, for any aircraft in any configuration. The passenger simulation aims to be as smooth and realistic as possible so that the behaviour of your passengers and crew are as realistic and efficient as possible. You also have the opportunity to click any passenger to find them on the list, and their colour will change depending on their current satisfaction!

    To make this even better, all features of PACX have been adjusted to be based on the passenger simulation. Internal features such as boarding, de-boarding, in-flight service etc. have all been made to work around the new simulation giving more significance to the cabin simulation.

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    We have also been asked various questions about how to customise flight comments, names and cabin layouts. We have also been asked about how the career mode works. To alleviate your worries, the following forum posts will make things much easier for you to understand!

     

    TFDi Design MD-11
    The much-anticipated aircraft is still in active development, despite the seemingly large amounts of time developing PACX. In the background, our team of modellers and programmers are hard at work getting the MD-11 ready! 

    Model
    The model is still being worked on, despite it still being “in the hangar”! With the latest improvements, the exterior model nears completion, while the cockpit is still being worked on. As of September 14th, the centre landing gear and bay are fully complete, with the rear cargo door, 3D cabin doors and a virtual cabin have been added. The next steps for the model include some probes, lights and the APU exhaust. Once complete, the paint kit will be started and the overhead panel of the cockpit will be worked on.

     

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    FMS
    The Flight Management systems have still had significant progress made on them. At the time of writing, the FMS is capable of creating a flight plan based on navigation data. SID and STAR programming is in progress, but is expected to complete relatively soon. In addition to this, the VERT REV and LAT REV pages are nearly completed and are on our internal testing software, created exclusively for the MD-11. 

    The FMS is a major portion of the commercial airliner experience, hence the large amount of up-front development effort being put toward it. As it continues to progress and eventually move toward completion, development on the rest of the systems will speed up even more.

    Systems
    In terms of electrical systems, Ricardo has been hard at work to get the emergency power logic working, as well as support for external power, smoke switches and the APU bus tie relay. Various other power systems are being worked on and the core functionality regarding power has been largely completed, and is now being specialised further. 

    In addition to the power logic, Ricardo has also started to work on the Hydraulic systems, including calls to the hydraulic system and the overhead panel lights and switches. Various tweaks to original logic has also been reworked to make it more functional and true-to-life. 

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    Wrap Up

    Thank you for reading and your interest! As always, we'll do our best to keep everyone up to date. If you'd like to chat with us and be part of our growing community, join us on Discord!

  2. Jishwaah
    Latest Entry

    By Jishwaah,

    6 years ago today, TFDi Design became an official registered company. Throughout this long period, the company has grown to where it is today, and from the administration team here, @turbofandude and I, we would like to thank everyone who has worked at TFDi Design, both past and present, for their motivation and abilities that helped grow the company.

    One of our community members, @TheBoeing747, has been working with Collin and I over the past few weeks to help work on a celebratory house livery for the TFDi Design 717, and has also written a few words and asked our current staff members some questions about their time at TFDi Design.

    Quote

    After passing 6 years at TFDi Design, I sought out to ask the staff their opinions on their experience at TFDi Design, and what I received was an overwhelming amount of positive feedback. Here are some of the responses below.

    Question 1: How do you like the team dynamic? Do you enjoy being a part of TFDi Design and working on various projects?

    Fabio A: They are stupid talented, like ridiculously talented and I couldn't imagine working with any other team right now. We have a really good dynamic. I'd like to think that they know that and I get a lot of positive feedback for my work.

    Ozzy H: I enjoy being surrounded by people who, for one, know what they're doing, and also have a passionate enthusiasm for what they do. This is definitely a big part of the team's structure, and it creates an environment where innovation can flourish. The amount of talent this team has acquired over the years is unbelievable.

    Henry CI absolutely enjoy working at TFDi Design, without a doubt. The culture and way of doing things is just incredible, and there is really no other company like this.

     

    Question 2: Q: Do you feel that TFDi Design is a good job to take to build experience and grow your talent? Can you elaborate what type of work is completed at TFDi Design?

    Fabio A: This is the dream job. I have my day job, as mentioned, but I wouldn't trade TFDi Design for any other company.

    Ozzy H: As a 3D modeler, I am always up for a new challenge to exercise my brain and continue refining my skills. This MD-11 project has been one of those satisfying challenges, and just about every technique I've ever learned has been implemented at least once. Everyone at TFDi Design has a high standard for quality, so the opportunities to apply all these nuggets of knowledge are virtually endless.

    Henry C: For sure. This is where all of the experience gets built and put to good use. We always look for the best way to solve a problem and like what I am currently working on -- this kind of stuff builds on the knowledge and background of both a pilot and a programmer; this allows us to make sure we are creating the latest and greatest -- ground-breaking stuff that no other company has done before.

     

    Question 3: Is software development your main line of work, or do you have an alternative career?

    Fabio A: It's a passion at the moment, while I wish it could be my full time job, it can't be right now. My dream has always been Google :P 

    Ozzy H: Developing flight simulator content was actually just a hobby of mine until I gained the necessary skills and experience to venture into the commercial landscape. For a living, I am a full-time mechanical engineer in the field of heavy equipment design for mining applications. It's what I went to school for, and I do enjoy being a part of a machine design team as well as getting my hands dirty every once in a while. I've always had a creative side though, and while it occasionally shows itself in the engineering profession, doing artwork for flight simulator serves as more of a creative outlet for me. Personally, I enjoy the balance that I get by doing both.

    Henry C: This is the dream job. I have my day job, as mentioned, but I wouldn't trade TFDi Design for any other company. 

    Without further ado, @TheBoeing747 has also painted us the 6th Anniversary livery for the TFDi Design 717 which we hope to see flying in the virtual skies soon! Please make sure you submit your photos on our Discord, or in this forum post:

    To get your hands on the Official livery, you can download it from here:

    Once again, thank you for your continued support, and we look forward to bringing the MD-11 to market!

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