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  1. MVJB

    P3D V4 CTD

    @turbofandude I handled it in the Milviz beta forums but will verify with REX. We are getting an update ready soon in any case.
  2. Go into the default F-22, and on the big MFD in the middle, select TID, then ATG. Get over land so you get decent returns on the radar and you will see the same flickering.
  3. MVJB

    New update 10914

    The tablet isn't messed up...well maybe it is but messed up in the sense that someone didn't wash their hands before touching it after eating lots of fries.
  4. MVJB

    Blue Screen Crash

    Blue screens with something graphics related like the lighting, especially in P3D with its heavy GPU use, means a possible fault, either in the GPU driver or even in the video card hardware itself.
  5. MVJB


    Milviz isn't working on the Fokker (unless KC has kept considerable secrets from me yet revealed them to the public lol).
  6. MVJB

    Some errors...

    Your video card?
  7. MVJB

    TFDi Design 717: Introducing RealLight

    Not in a way that customers can integrate. That is up to developers.
  8. MVJB


    Link didn't make it into your post
  9. MVJB

    Failure to creat render target

    The PMDG jets aren't using the newer graphics libraries used by the 717 to render displays. These absolutely require a newer GPU.
  10. MVJB

    Timeline for Milviz EGWPS Gauge

    I am working with Henry (RogueShadow) on getting it working again as LM changed a few things that have thrown us for a loop and now I am not sure what is what.
  11. MVJB

    European ND-symbols error

    Looks like you are missing a font.
  12. MVJB

    Same. That material setting is night only. Day/Dawn/Dusk will not work.
  13. MVJB

    That's due to the material settings. We have a possible fix coming up now that we have discovered what causes graphics glitches when we use a setting that can be seen during dawn/dusk.
  14. MVJB

    No milviz lighting

    Since you are running P3D, double check you don't have an FSX.exe in the task manager at the same time. If you do, make sure to completely disable Estonia migration tool
  15. MVJB

    Night VC Lighting and stuttering

    Some progress has been made. The reason we can use different materials depending on the nature of the light is because FSX/P3D converts our lighting textures into 16bit entirely out of our control. We are looking at solutions to solve this problem so we can have lighting at all times without nasty artifacts.