Josh Riley

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  1. This is something we can certainly look into, as it has been noted by a few people now
  2. This is because PACX is not designed to be a flight tracker. It make more sense to type in some basic information to load PACX up, as a Simbrief integration would contain too much information than what PACX needs. PACX sounds work for every aircraft. Our aim is to add to this over time and may include the ability for airline specific sounds or support for custom soundpacks (just like with smartCARS). Due to the way different people speak, the algorithm to detect what is spoken would be extremely complex and not worth it at this time. A selection from a dropdown is a lot similar. Announcements are there to immerse you in the flight and to hear it as it would be in a real flight cabin. This is something that @turbofandude could look into in future version of the product. Documentation will be released as soon as it is completed - we don't have it ready for release just yet. At the time of the interview, this was just a figure of speech and not something we have integrated just yet, though I am sure there are plans to speak to the crew behind you in future versions of the software. As mentioned, this is just early access and is not fully complete!
  3. PACX boards over 30 minutes when there is a countdown timer. I'm sure @turbofandude can provide some more info on the boarding process between the two add-ons.
  4. Hey! Great to see you enjoying PACX. 1) This has been mentioned by several people and we will look at this shortly. 2) A physical button could certainly be a good idea to initiate the different phases for sure. 3) For progression, the flight info tab will tell you how long you have left until departure in a countdown timer. 4) We did talk about this, but PACX is only for the Passenger and Crew Experience, not a replacement for a flight tracker (as that is what smartCARS is for). PACX is designed just to give an output of everything that the software did during the flight. @turbofandude - 1 and 2 are good suggestions
  5. Could you explain this in a little more detail? I don't think I follow what you are asking.
  6. Behic, Sure we can add the airport to our database. In the mean time, you may wish to add it manually instead of waiting for an update. This can be found in the C:\Program Files (x86)\PACX\Assets\ folder in the Airports.xml file.
  7. @turbofandude should be able to shed some more light on matters.
  8. Personally, I'm not sure about a "how-to" on doing a network install. IIRC, it runs on port 9000
  9. Hi! We are now aware of the issue and working on a fix. Sorry for the problems!
  10. Hey guys! With the hotfix released moments ago, we have been able to fix the problem with an invalid departure airport! This is version 0.9.1.0 and also contains minor tweaks to the PACX code. If you have any further problems, either open a new forum topic or a ticket with us (link in my signature). Thank you all for your feedback so far! We appreciate the support 💗 To get the update, please ensure PACX is fully closed and re-open the app. Josh
  11. Josh Riley

    Audio issue

    Hey! This should resolve your issues: https://tfdidesign.com/index.php/knowledgebase/16/There-Was-an-Error-Initializing-the-XAudio2-Sound-Engine.html Thanks,
  12. Josh Riley

    Documentation

    Hey! Documentation will be released soon - it's just not complete yet! If you have any questions, feel free to fire them at me
  13. No, it does not! You will be fine to fly offline.
  14. Hey! Please open a ticket with us and we can look into it
  15. I believe this is referring to the now discontinued Integrated PIREP System.